the live surface
The device camera becomes a live texture and the Warp surface becomes a deformation field passing through the visitor’s present environment.
surface
The camera presents the ordinary first reading of the visitor’s actual surroundings.
disturbance
A movable surface refracts, delays, stretches, or stratifies the live image; later local vision can separate moving people, depth, or flow.
recognition
Warp the Surface stops being an illustration and becomes a rule acting directly on the current world.
system
getUserMedia, local WebGL video textures, privacy-first on-device processing, optional optical flow / segmentation / depth, and explicit camera permission only.