signal / live study

PROMPTLESS

Do not tell the system what to make. Show it how you mean to act.

Drag, pause, repeat, reverse, return, or change rhythm. Nothing you draw is traced. Instead, the browser measures the behavior of the gesture and turns that reading into a procedural disturbance. The artifact is a record of inferred intent, not a picture of your path.

intent field

movement → features → interpretation → surface grammar → residue

browser-native interpretation / no model

drag · pause · repeat · reverse · return · change rhythm · nothing is traced

the surface is waiting / there is no prompt to fill in

impulse00
hesitation00
repetition00
direction00
rhythm00
focus00
current readingunread0 residues

Pointer and touch commit automatically when released. For keyboard creation, use the arrow keys to move a virtual gesture, Space to dwell, Enter to commit, and Escape to cancel. The stage owns deliberate drag input; normal page scrolling resumes outside the field.

under the surface

The gesture is evidence. The drawing is an interpretation.

impulse

Velocity and acceleration increase the amplitude and energy of a local surface event without reproducing the traveled path.

hesitation

Time spent nearly still compresses the form and increases nested structure. Dwell acts like pressure without requiring pressure-sensitive hardware.

repetition

Returning to previously occupied space reinforces echoes. Repeated movement becomes persistence rather than a darker traced line.

direction

Consistent movement produces directional bias. Reversals and curvature weaken that coherence and let the disturbance fold back on itself.

rhythm

Regular alternation between motion and pause creates spacing and cadence in the residue. Irregular timing produces less periodic structure.

focus

Tight gestures create concentrated transformations. Broad exploration gives the same local event more reach while preserving a quiet surrounding surface.

system

No sentence is translated into an image because no sentence exists.

input
pointer · touch · keyboard gesture
analysis
velocity · dwell · revisit · direction · curvature · cadence · coverage
memory
up to 8 in-session interpreted residues
renderer
Canvas 2D / one continuous Warp surface
model
none in v0
network
none required for the study
persistence
none / reset on route exit or reload
status
experimental / mobile-first v0

Version zero keeps the inference transparent. A future tiny sequence model should be considered only if it can discover useful temporal structure that these explicit features miss. It should never become a hidden prompt generator or replace the direct causal relationship between gesture and material behavior.