concept / space / matter

warp the surface / space

gaussian splats · camera · depth · webgl

splat memory

Create anisotropic color splats directly in the browser, then turn an image or camera observation into a spatial cloud of remembered evidence.

surface

A flat image initially reads as a complete record.

disturbance

Pixels are lifted into browser-created Gaussian splats with position, color, opacity, scale, and orientation; viewpoint separates them into uncertain depth.

recognition

A photograph can stop behaving like a rectangle without becoming a perfect reconstruction. Spatial memory is an approximation made from evidence.

system

GPU-instanced anisotropic splats, optional local monocular depth, image/camera sampling, bounded point budgets, and no server requirement for the base experiment.